# Dynamic Situation Data Definition

uint8 OBSTACLES=1 #障碍物
uint8 NPC=2 #角色
uint8 FORBIDDENAREA=3 #静行区域

# Header
std_msgs/Header header

# Type of the situation data
uint8 type

# Shape of the situation data
shape_msgs/SolidPrimitive shape

# pose of the object
geometry_msgs/Pose pose
# velocity of the object
geometry_msgs/Vector3 vel